Internet Game - "Read the Room" concepts and 3D Models

Initial concepts showing fun ways of presenting gameplay and UI elements.

Initial concepts showing fun ways of presenting gameplay and UI elements.

3D Models. Proposed start position.

3D Models. Proposed start position.

Pointers would swing around to show percentages and panels would elevate correct players.

Pointers would swing around to show percentages and panels would elevate correct players.

Revised "Read the Room" concepts

Revised "Read the Room" concepts

Final 3D models

Final 3D models

I was responsible for the design of the concepts of the environment, UI, 3D models and textures that were mapped onto a material that let the developer assign different colors.
This game started out as "Higher Lower" where players would guess the correct percentage of a statistic. Eventually was re-made into "Read the room", where players answer a yes/ no question and then guess the percentage of players that answered yes or no.